Computer Science and Creative iMedia


At KS3 Computing aims to embed skills and knowledge in a wide range of ICT and computing capabilities including digital literacy. We start in year 7 with enhancing skills in the office suite, using word processing, presentation, publisher, spreadsheet, and database packages to allow students to demonstrate their understanding of audience and purpose through a wide range of project based learning. We quickly move on to looking at programming and computing to ensure that knowledge, skills and understanding are embedded from an early age.  ICT and Computing is fast developing and our aim is to offer students the opportunity to be involved in this by experiencing some elements of programming at KS3 so that they have a strong foundation for future study.

This strong GCSE prepares problem solving experts in the future by encouraging students to develop their understanding and application of the core concepts in computer science. Students will analyse problems in computational terms and devise creative solutions by designing, writing, testing and evaluating programs to help prepare them for the world of software engineering. With the speed of software and hardware development, it is crucial for pupils of the 21st century to have a strong foundation of problem solving prowess. The new GCSE Computer Science is engaging and practical, encouraging creativity and problem solving. It encourages students to develop their understanding and application of the core concepts in computer science. Students also analyse problems in computational terms and devise creative solutions by designing, writing, testing and evaluating programs.

Names of staff, role & contact details

Mrs E Dawber
Subject Leader for Business and Computing

Mr I Patel
Teacher of Computer Science and ICT

Mrs C Coulthard
Teacher of Business and Computer Science

Computer Science

Year 11Computer Systems - CPU, Von Neumann, Fetch Decode Execute, Embedded Systems, RAM/ROM/Cache, Storage Devices.Networks - Intro, Wired Networks, Wireless Networks,ELEC - Ethical, Cultural and Environmental, Legislation and Licensing.Programming Theory - Arrays, 2D/3D, Functions, Procedures, File Handling, Error Types SQL Programming, Defensive DesignProgramming Theory – Maintainability and TestingN/A as exam is in very early May
Software - Operating Systems, Application Software, Utility Software, Systems Backups, Software Licensing (Important Topic)Threats, Hardening Systems, Layers and Protocols, Transmission Media and The Internet.Longer Answer Questions (6 to 8 markers) - Exam Technique.Past Paper 1s
Algorithms - Sorting and Search, Logic Gates (Symbols/shapes) Programming Theory - Basics, Data Types, String Manipulation and Operators.Revision and Mock Exam (Paper 1 and Paper 2)Past Paper 2s
End of Topic Test - Computer Systems and Software, Data - Binary, Number, Characters, Images, Sound and Hex.
Python - Multiple Choice Quiz based on all the topics, split up into groups, Paper 1 Full Exam Paper PracticePaper 2 Full Exam Paper Practice11th May 2020 (AM) - Paper 1
Python - Multiple Choice Quiz completionRevision and Pre-Lim Exam (Paper 1)14th May 2020 (PM) - Paper 2


Year 7DL – Intro to the networkDL - E Safety – cyber bullying and sharing informationCS – BlocklyCS – BlocklyIT/DL – Pivot/animationIT – Spreadsheets (Harry Plotter)
CAREER FOCUS – Hardware EngineerCAREER FOCUS – Cyber Protection OfficerCAREER FOCUS Software EngineerCAREER FOCUS - NCWCAREER FOCUS - AnimatorCAREER FOCUS - Data Analyst
Base line testE Safety MultimediaCoding Challenges 1-6Coding Challenges 7-12Animation projectEnd of year assessment
Year 8CS – Scratch basicCS – Scratch advancedIT/DL – Grand designsCS – BinaryDL - E Safety – online safety (viruses, malware)CS/IT - Build a Computer Project
CAREER FOCUS - Software EngineeringCAREER FOCUS - Software EngineeringCAREER FOCUS - Graphic DesignerCAREER FOCUS – Software EngineerCAREER FOCUS – Network ManagerCAREER FOCUS – Business Entrepreneur
Create Basic GamesCreate Advanced GamesDream House CreationBinary LogMultimediaPresentation and Costing
Year 9CS – Python BasicsCS – Python AdvancedIT/DL – creative multimedia project linking to i-media for GCSE optionsIT/DL/CS – HTMLDL - E Safety – Online safety (social media)Choice of pathway for final KS3 assessment
CAREER FOCUS - Game DeveloperCAREER FOCUS – Research ScientistCAREER FOCUS – Female Digital LeadersCAREER FOCUS -Website DesignerCAREER FOCUS – Network Manager1 – Computing
Challenges 1 - 6Challenges 7 - 12Project Assessment3 page Website AssessmentMultimedia2 – I-media


Year 10MindmapsStoryboards Workplans/SchedulesLive Assessment: R082 StartLive Assessment: R082 ContinuedR081 Exam Revision and PracticeR081 Exam Revision and Practice
MoodboardsLegislation Scripts Hardware/Software File Types Compression
Visualisation DiagramsLO1LO3R087 (IMM Products) Preparation
Graphic EditingGraphic EditingLO2LO4
Client Requirements and Target AudienceResearch Legislation and Version Control
End of Topic Test – Pre-production documentsEnd of Topic Test – Pre-production documentsR082 Coursework FeedbackR082 Coursework FeedbackR082 Full Exam Paper Practice3rd June 2020 (PM) – R081 Exam
Year 11R087 Preparation; skills for advanced IMM products.Live Assessment: R087 Start.R085 Preparation; skills for advanced websites using HTML/CSS.Live Assessment: R085 Start.R081 Exam Revision and Practice.
Improvements and re-submissions of R082 coursework.LO1LO1
R087 Preparation marks.R087 Coursework Feedback.Exam Re-sitR085 Coursework Feedback.Exam Re-sit

How and when is my child assessed?

The Computer Science department assess pupils in Key Stage 3 every half-term following the Lancashire Assessment model. Over the course of an academic year we assess the full range of Computer Science skills, culminating in an end of year assessment.

Name of course(s) offeredExam BoardLink to SpecNature of assessment
GCSE Computer ScienceOCR Computer Systems Exam (Theory)
50% Computational Thinking (Algorithms and Programming Theory)
Cambridge National Certificate in Creative iMediaOCR Written Paper (Pre-production Skills)
25% Mandatory Skills Unit (Creating Digital Graphics)
25% SKills Unit (Creating Multimedia Products)
25% Skills Unit (Creating a Multipage Website)